Short answer

Integrate bodystorming into the early stages of design projects involving movement to uncover and address embodied user experiences.

Field
User-Centred Design
Source
Human Technology (2016)
Method
Qualitative research, including workshops and participant feedback.
Evidence
Moderate effect

Incorporating bodystorming as an ideation method allows designers to actively engage with and articulate embodied experiences, leading to more informed design decisions for movement-based interactions. This user-centred design research insight is drawn from a 2016 study published in Human Technology. Using Qualitative research, including workshops and participant feedback., researchers explored how this design variable affects real-world outcomes. The key design takeaway: Integrate bodystorming into the early stages of design projects involving movement to uncover and address embodied user experiences.

Study
User-Centred DesignHigh ImpactModerate effect

Bodystorming Enhances Embodied Experience in Movement-Based Interaction Design

Incorporating bodystorming as an ideation method allows designers to actively engage with and articulate embodied experiences, leading to more informed design decisions for movement-based interactions.

Human Technology · 2016

01

Key Findings

  • 01Bodystorming facilitates the early consideration of physical, collocated, and social aspects of a designed activity.
  • 02The method helps in accessing and articulating embodied experiences relevant to movement-based interaction.
  • 03Bodystorming can be adapted for diverse application domains within movement-based interaction.
02

Application

Design takeaway

Integrate bodystorming into the early stages of design projects involving movement to uncover and address embodied user experiences.

How to apply

When designing an interactive game that requires physical movement, conduct a bodystorming session where the design team physically enacts potential gameplay scenarios to understand the user's physical experience.

Project actions

  • 01Consider using bodystorming for any design project that involves physical interaction or movement.
  • 02Document your bodystorming sessions thoroughly, including video recordings and participant reflections.
03

Method & Evidence

AimHow can bodystorming be effectively appropriated as an embodied ideation method for movement-based interaction design to access, articulate, and harness embodied experiences?
MethodQualitative research, including workshops and participant feedback.
ProcedureThe researchers appropriated the bodystorming method for movement-based interaction design, conducting two explorative workshops in different application domains (interactive body games and interactive performances). They analyzed video material from the workshops, participant feedback, and their own experiences as participants and facilitators.
ContextHuman-computer interaction, specifically movement-based interaction design.

Variables

IVUse of bodystorming method
DVQuality of insights into embodied experience, consideration of physical/social aspects
CVApplication domain, participant group, facilitator experience
04

Strengths & Limitations

Strengths

  • +Directly addresses a gap in methods for movement-based interaction design.
  • +Provides a practical, adaptable method with examples.

Limitations

The findings are based on qualitative research and may not be statistically generalizable. The specific application domains might influence the outcomes.

Reliability & validity

The study's validity is supported by triangulation of data (video, feedback, researcher experience). Reliability might be a concern due to the qualitative nature and small sample size, as results may vary with different facilitators or participants.

Think critically

To what extent can bodystorming be applied to purely digital interfaces that do not involve significant physical movement?

05

Design Principles

"Embodied ideation methods like bodystorming are essential for designing intuitive and effective movement-based interactions."

For design projects involving physical interaction, understanding the user's embodied experience is crucial. Bodystorming provides a structured approach to uncover and leverage these often implicit aspects of interaction, leading to more intuitive and effective designs.

06

What This Means for Your Design

When you're designing something that people will move around with, like a game or an interactive installation, it's helpful to physically act out how people might use it yourself. This is called 'bodystorming' and it helps you understand the physical feelings and social interactions involved, leading to better design.

How to use in your project

  • 1.Reference this research when justifying the use of embodied methods like bodystorming to explore user interaction in your design project.
07

Add to My Project

08

Quick Cite

Paragraph starter

The research by Segura, Vidal, and Rostami (2016) highlights the value of 'bodystorming' as an embodied ideation method for movement-based interaction design. By actively engaging in physical enactment of designed activities, designers can gain critical insights into the embodied, collocated, and social aspects of user experience. This approach is particularly relevant for design projects requiring an understanding of physical user interaction, ensuring that the final product is intuitive and engaging.

09

Source

Human Technology

Bodystorming for movement-based interaction design

journal · 2016

View source

Questions About This Research

What does the research say about bodystorming enhances embodied experience in movement-based interaction design?
Integrate bodystorming into the early stages of design projects involving movement to uncover and address embodied user experiences. Evidence: Human Technology (2016).
Why does "Bodystorming Enhances Embodied Experience in Movement-Based Interaction Design" matter for design?
For design projects involving physical interaction, understanding the user's embodied experience is crucial. Bodystorming provides a structured approach to uncover and leverage these often implicit aspects of interaction, leading to more intuitive and effective designs.
How can designers apply this research?
Integrate bodystorming into the early stages of design projects involving movement to uncover and address embodied user experiences.
What were the main findings?
Bodystorming facilitates the early consideration of physical, collocated, and social aspects of a designed activity.. The method helps in accessing and articulating embodied experiences relevant to movement-based interaction.. Bodystorming can be adapted for diverse application domains within movement-based interaction.
What research method was used?
Qualitative research, including workshops and participant feedback..
How strong is the evidence?
Evidence strength is rated Moderate effect, based on a 2016 journal from Human Technology.
What should I do differently in my next project?
When designing an interactive game that requires physical movement, conduct a bodystorming session where the design team physically enacts potential gameplay scenarios to understand the user's physical experience.
What are the limitations?
The effectiveness of bodystorming may vary depending on the specific domain and the facilitator's expertise. The qualitative nature of the study means findings may not be generalizable to all contexts.