Short answer

Focus on creating and communicating genuinely unique aspects of a digital product, and understand how to connect these with consumer motivations and past interactions.

Field
Innovation & Markets
Source
Aaltodoc (Aalto University) (2011)
Method
Mixed-methods research (quantitative surveys and qualitative case study)
Sample
Not specified, but involved four data collection samples (three consumer, one developer).
Evidence
Strong effect

Distinctive product characteristics in digital games are crucial for building brand awareness and influencing consumer evaluation, especially given the intangible nature of digital products. This innovation & markets research insight is drawn from a 2011 study published in Aaltodoc (Aalto University). Using Mixed-methods research (quantitative surveys and qualitative case study) with Not specified, but involved four data collection samples (three consumer, one developer)., researchers explored how this design variable affects real-world outcomes. The key design takeaway: Focus on creating and communicating genuinely unique aspects of a digital product, and understand how to connect these with consumer motivations and past interactions.

Study
Innovation & MarketsHigh ImpactStrong effect

Unique game features drive brand equity through consumer motivation and experience.

Distinctive product characteristics in digital games are crucial for building brand awareness and influencing consumer evaluation, especially given the intangible nature of digital products.

Aaltodoc (Aalto University) · 2011

01

Key Findings

  • 01Both the game's brand and consumers' prior experiences significantly influence product evaluation.
  • 02Unique defining characteristics of games serve as the source of brand equity.
02

Application

Design takeaway

Focus on creating and communicating genuinely unique aspects of a digital product, and understand how to connect these with consumer motivations and past interactions.

How to apply

When designing a new digital product, identify its core unique selling propositions and consider how to align them with target audience motivations and build upon their existing knowledge or experiences.

Project actions

  • 01Clearly define what makes your product unique.
  • 02Consider the psychological drivers behind user engagement.
03

Method & Evidence

AimHow do a digital game's unique characteristics, consumer motivations, and prior experiences contribute to its brand equity?
MethodMixed-methods research (quantitative surveys and qualitative case study)
ProcedureThe study examined motivational aspects of game consumption, the influence of brand image and prior experience on product evaluation, and organizational practices in developing unique game qualities within digital game studios.
SampleNot specified, but involved four data collection samples (three consumer, one developer).
ContextDigital games industry

Variables

IV["Unique game characteristics","Consumer motivations","Prior consumer experiences","Brand image"]
DV["Brand equity","Product evaluation"]
CV["Game genre","Platform","Demographics of consumers"]
04

Strengths & Limitations

Strengths

  • +Utilizes a mixed-methods approach for comprehensive data.
  • +Addresses a relevant and contemporary industry (digital games).

Limitations

The study's focus on digital games might limit its applicability to physical products.

Reliability & validity

The use of multiple data collection methods (surveys, case study) enhances the study's validity. Reliability would depend on the consistency of survey responses and qualitative data analysis.

Think critically

How might the principles of building brand equity through unique features and consumer experience differ for physical products compared to digital ones?

05

Design Principles

"Brand equity in intangible products is built upon the perceived uniqueness of features, amplified by consumer motivation and prior experience."

Understanding how to cultivate unique value is essential for brands in digital industries. This insight highlights the importance of focusing on product differentiation and leveraging consumer motivations and past experiences to build a strong brand.

06

What This Means for Your Design

To make a digital game successful, make it special and memorable by focusing on what makes it different, and think about why people want to play it and what they've played before.

How to use in your project

  • 1.Reference this study when discussing how product differentiation and user experience contribute to brand perception in your design project.
07

Add to My Project

08

Quick Cite

Paragraph starter

This research by Storgårds (2011) highlights that for intangible products like digital games, brand equity is significantly influenced by unique product characteristics, consumer motivations, and prior user experiences. This underscores the importance of identifying and emphasizing distinctive features in product development and marketing to shape positive consumer evaluations.

09

Source

Aaltodoc (Aalto University)

Brand equity of digital games : the influence of product brand and consumer experiences as sources of unique value

journal · 2011

View source

Questions About This Research

What does the research say about unique game features drive brand equity through consumer motivation and experience?
Focus on creating and communicating genuinely unique aspects of a digital product, and understand how to connect these with consumer motivations and past interactions. Evidence: Aaltodoc (Aalto University) (2011).
Why does "Unique game features drive brand equity through consumer motivation and experience." matter for design?
Understanding how to cultivate unique value is essential for brands in digital industries. This insight highlights the importance of focusing on product differentiation and leveraging consumer motivations and past experiences to build a strong brand.
How can designers apply this research?
Focus on creating and communicating genuinely unique aspects of a digital product, and understand how to connect these with consumer motivations and past interactions.
What were the main findings?
Both the game's brand and consumers' prior experiences significantly influence product evaluation.. Unique defining characteristics of games serve as the source of brand equity.
What research method was used?
Mixed-methods research (quantitative surveys and qualitative case study) with Not specified, but involved four data collection samples (three consumer, one developer)..
How strong is the evidence?
Evidence strength is rated Strong effect, based on a 2011 journal from Aaltodoc (Aalto University).
What should I do differently in my next project?
When designing a new digital product, identify its core unique selling propositions and consider how to align them with target audience motivations and build upon their existing knowledge or experiences.
What are the limitations?
The study's findings might be specific to the digital games industry and may not directly translate to all product categories.