Short answer

Incorporate an iterative prototyping and learning cycle into your mobile game development process to systematically refine designs and improve outcomes.

Field
Innovation & Design
Source
Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia) (2011)
Method
Experimental study
Sample
Not explicitly stated, but refers to 'a group of undergraduate students'.
Evidence
Moderate effect

An iterative prototyping and learning model, integrated with best practices from mobile game development, significantly enhances the systematic design and development of mobile games. This innovation & design research insight is drawn from a 2011 study published in Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia). Using Experimental study with Not explicitly stated, but refers to 'a group of undergraduate students'., researchers explored how this design variable affects real-world outcomes. The key design takeaway: Incorporate an iterative prototyping and learning cycle into your mobile game development process to systematically refine designs and improve outcomes.

Study
Innovation & DesignHigh ImpactModerate effect

Iterative Prototyping Model Accelerates Mobile Game Development

An iterative prototyping and learning model, integrated with best practices from mobile game development, significantly enhances the systematic design and development of mobile games.

Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia) · 2011

01

Key Findings

  • 01The proposed engineering model is practical and workable for developing mobile game applications.
  • 02The model facilitates a more systematic approach to mobile game design and development compared to existing methods.
02

Application

Design takeaway

Incorporate an iterative prototyping and learning cycle into your mobile game development process to systematically refine designs and improve outcomes.

How to apply

When starting a new mobile game project, define a development cycle that includes frequent prototyping, user testing, and learning loops to inform subsequent design iterations.

Project actions

  • 01Clearly define the stages of your iterative prototyping process.
  • 02Document the learning outcomes from each iteration and how they influenced subsequent design decisions.
03

Method & Evidence

AimTo validate an engineering model for developing mobile games that integrates iterative prototyping and learning with industry best practices.
MethodExperimental study
ProcedureA group of undergraduate students in a Game Application Development course implemented the proposed engineering model for developing mobile games. Their development process and outcomes were compared against other models.
SampleNot explicitly stated, but refers to 'a group of undergraduate students'.
ContextMobile game development education and practice.

Variables

IVThe proposed mGBL engineering model (integrating iterative prototyping and learning with best practices).
DVPracticality and workability of the model in developing mGBL applications (indicated by student success and efficiency).
CVThe course context (Game Application Development), the group of undergraduate students.
04

Strengths & Limitations

Strengths

  • +Provides a structured engineering model for a complex design domain.
  • +Validates the model through an experimental study.

Limitations

The study's context is educational; results might differ in commercial settings with different pressures and resources.

Reliability & validity

The study's validity is supported by an experimental approach comparing the proposed model to others. Reliability would depend on the consistency of student performance and the clear definition of the model's implementation.

Think critically

How might the 'learning model' component of this engineering framework be further integrated into other complex design projects beyond mobile games?

05

Design Principles

"Systematic development through iterative prototyping and integrated learning."

This research provides a structured framework for developing mobile games, moving beyond ad-hoc approaches. By incorporating iterative prototyping, designers can refine concepts and user experiences early and often, leading to more robust and user-friendly applications.

06

What This Means for Your Design

Using a step-by-step plan that involves making early versions of a game, testing them, and learning from the results helps make better mobile games more efficiently.

How to use in your project

  • 1.Reference this study when discussing the benefits of iterative design and prototyping in your design process section.
07

Add to My Project

08

Quick Cite

Paragraph starter

The research by Zaibon and Shiratuddin (2011) highlights the efficacy of an iterative prototyping and learning model for mobile game development, demonstrating its practicality and systematic advantages over other approaches. This suggests that incorporating such iterative cycles into design projects can lead to more refined and successful outcomes.

09

Source

Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia)

VALIDATION OF MGBL ENGINEERING MODEL USING GROUP TREATMENT EXPERIMENTAL STUDY

journal · 2011

View source

Questions About This Research

What does the research say about iterative prototyping model accelerates mobile game development?
Incorporate an iterative prototyping and learning cycle into your mobile game development process to systematically refine designs and improve outcomes. Evidence: Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia) (2011).
Why does "Iterative Prototyping Model Accelerates Mobile Game Development" matter for design?
This research provides a structured framework for developing mobile games, moving beyond ad-hoc approaches. By incorporating iterative prototyping, designers can refine concepts and user experiences early and often, leading to more robust and user-friendly applications.
How can designers apply this research?
Incorporate an iterative prototyping and learning cycle into your mobile game development process to systematically refine designs and improve outcomes.
What were the main findings?
The proposed engineering model is practical and workable for developing mobile game applications.. The model facilitates a more systematic approach to mobile game design and development compared to existing methods.
What research method was used?
Experimental study with Not explicitly stated, but refers to 'a group of undergraduate students'..
How strong is the evidence?
Evidence strength is rated Moderate effect, based on a 2011 journal from Universiti Utara Malaysia Institutional Repository (Universiti Utara Malaysia).
What should I do differently in my next project?
When starting a new mobile game project, define a development cycle that includes frequent prototyping, user testing, and learning loops to inform subsequent design iterations.
What are the limitations?
The study was conducted with undergraduate students, and the findings may not directly translate to professional development teams without adaptation.