Short answer

Prioritize a robust and detailed pre-production phase, including iterative design and thorough documentation, to de-risk the complex process of video game development.

Field
Commercial Production
Source
University Library - University of Saskatchewan (University of Saskatchewan) (2011)
Method
Literature Review and Case Study Analysis
Evidence
Strong effect

Implementing a structured pre-production phase significantly mitigates the inherent risks and complexities associated with video game development. This commercial production research insight is drawn from a 2011 study published in University Library - University of Saskatchewan (University of Saskatchewan). Using Literature review and case study analysis, researchers explored how this design variable affects real-world outcomes. The key design takeaway: Prioritize a robust and detailed pre-production phase, including iterative design and thorough documentation, to de-risk the complex process of video game development.

Study
Commercial ProductionHigh ImpactStrong effect

Structured Pre-production Reduces Video Game Development Risk

Implementing a structured pre-production phase significantly mitigates the inherent risks and complexities associated with video game development.

University Library - University of Saskatchewan (University of Saskatchewan) · 2011

01

Key Findings

  • 01Pre-production is critical for defining scope, mechanics, and narrative.
  • 02Early prototyping and playtesting can uncover unforeseen design challenges.
  • 03Clear documentation (e.g., Game Design Document) facilitates communication and alignment.
  • 04Risk assessment and contingency planning are essential during pre-production.
02

Application

Design takeaway

Prioritize a robust and detailed pre-production phase, including iterative design and thorough documentation, to de-risk the complex process of video game development.

How to apply

Before commencing full-scale production on an interactive project, dedicate significant time to detailed design documentation, concept prototyping, and risk assessment.

Project actions

  • 01Spend more time on your initial design and planning stages.
  • 02Create early prototypes to test your core ideas.
  • 03Think about what could go wrong and how you would fix it.
03

Method & Evidence

AimWhat are the key components of a structured pre-production phase that effectively reduce risk in video game development?
MethodLiterature Review and Case Study Analysis
ProcedureThe research involved reviewing existing literature on game development methodologies and analyzing case studies of successful and unsuccessful game projects to identify common factors contributing to risk and mitigation strategies during pre-production.
ContextVideo game development industry

Variables

IVStructured pre-production phase (presence/absence, level of detail)
DVProject success rate, production complexity, development time, cost overruns
CVTeam size, project budget, game genre, technological complexity
04

Strengths & Limitations

Strengths

  • +Addresses a high-risk industry with relevant methodologies.
  • +Emphasizes the importance of early-stage planning.
  • +Provides a framework for risk mitigation.

Limitations

The complexity of video game development might not be fully replicable in smaller design projects. Defining and measuring 'risk' can be challenging.

Reliability & validity

The reliability of findings may depend on the consistency of definitions for 'pre-production' and 'success' across different studies. Validity is supported by the analysis of real-world game development projects.

Think critically

To what extent can the principles of structured pre-production in video game development be generalized to other complex, iterative design fields?

05

Design Principles

"Invest upfront in comprehensive planning and iterative validation to mitigate complexity and uncertainty in product development."

The interactive nature of video games introduces unique challenges that can escalate production costs and timelines. A well-defined pre-production process allows for early identification and resolution of potential issues, leading to more predictable outcomes and efficient resource allocation.

06

What This Means for Your Design

Planning carefully before you start building a video game can prevent many problems and make it more likely to succeed.

How to use in your project

  • 1.Reference this research when discussing the importance of your initial design planning and risk assessment in your design project.
  • 2.Use it to justify the time spent on concept development and iterative testing before full production.
07

Add to My Project

08

Quick Cite

Paragraph starter

This research highlights the critical role of a structured pre-production phase in mitigating the inherent risks of complex interactive product development. By investing time in detailed planning, iterative prototyping, and thorough risk assessment, designers can significantly improve the likelihood of project success and manage unforeseen challenges more effectively.

09

Source

University Library - University of Saskatchewan (University of Saskatchewan)

Experience requirements

journal · 2011

View source

Questions About This Research

What does the research say about structured pre-production reduces video game development risk?
Prioritize a robust and detailed pre-production phase, including iterative design and thorough documentation, to de-risk the complex process of video game development. Evidence: University Library - University of Saskatchewan (University of Saskatchewan) (2011).
Why does "Structured Pre-production Reduces Video Game Development Risk" matter for design?
The interactive nature of video games introduces unique challenges that can escalate production costs and timelines. A well-defined pre-production process allows for early identification and resolution of potential issues, leading to more predictable outcomes and efficient resource allocation.
How can designers apply this research?
Prioritize a robust and detailed pre-production phase, including iterative design and thorough documentation, to de-risk the complex process of video game development.
What were the main findings?
Pre-production is critical for defining scope, mechanics, and narrative.. Early prototyping and playtesting can uncover unforeseen design challenges.. Clear documentation (e.g., Game Design Document) facilitates communication and alignment.. Risk assessment and contingency planning are essential during pre-production.
What research method was used?
Literature Review and Case Study Analysis.
How strong is the evidence?
Evidence strength is rated Strong effect, based on a 2011 journal from University Library - University of Saskatchewan (University of Saskatchewan).
What should I do differently in my next project?
Before commencing full-scale production on an interactive project, dedicate significant time to detailed design documentation, concept prototyping, and risk assessment.
What are the limitations?
The study's findings may be specific to the video game industry and may not directly translate to all forms of interactive product development. The definition of 'success' in game development can be subjective.