Study
User-Centred DesignRecentModerate effect

Scratch E-Module Achieves 77% Expert Validity for Engaging Elementary Science Education

Expert validation of a Scratch-based E-Module for elementary science demonstrates its potential for creating more meaningful and engaging learning experiences.

AL-ISHLAH Jurnal Pendidikan · 2023

01

Key Findings

  • 01The Scratch-Based E-Module achieved a validity score of 77%.
  • 02The experts rated the E-Module as 'very valid'.
02

Application

Design takeaway

When developing educational digital media, incorporate expert review early and often to ensure pedagogical soundness and user relevance.

How to apply

Before deploying any new educational technology, subject it to rigorous review by experienced educators and subject matter specialists.

Project actions

  • 01Clearly define the target audience and learning objectives for your design project.
  • 02Involve potential users or subject matter experts in the evaluation of your design.
03

Method & Evidence

AimTo assess the validity of a Scratch-based E-Module for teaching 'Earth and the Universe' to 5th-grade elementary students.
MethodResearch and Development (R&D) with a quantitative descriptive approach.
ProcedureA Scratch-based E-Module was developed and then evaluated by a panel of nine experts (lecturers and certified teachers) using a validity test instrument administered via Google Forms. The experts were briefed on the module's operation.
Sample9 experts
ContextElementary school education (Grade 5), science curriculum (Earth and the Universe), digital learning media development.

Variables

IVThe Scratch-Based E-Module learning media.
DVExpert validity score (percentage).
CVSubject matter (Earth and the Universe), grade level (5th grade), type of media (E-Module), expert group composition.
04

Strengths & Limitations

Strengths

  • +Inclusion of both lecturers and certified teachers provides diverse expert perspectives.
  • +Use of a quantitative descriptive approach allows for measurable assessment of validity.

Limitations

The number of experts was small, and the study did not include direct student testing to confirm engagement and learning outcomes.

Reliability & validity

The study reports high validity based on expert consensus. Reliability could be assessed by having experts re-evaluate the module after a period or by comparing results from different sets of experts.

Think critically

While expert validation is valuable, how might the learning experience differ if actual students were involved in the testing phase?

05

Design Principles

"Expert validation is crucial for ensuring the efficacy and credibility of educational design interventions."

This research highlights the importance of expert review in validating educational tools. By involving subject matter experts and educators, designers can ensure that digital learning resources are not only technically sound but also pedagogically effective and aligned with curriculum goals.

06

What This Means for Your Design

Experts think a new computer-based learning module about space for 5th graders is good and works well.

How to use in your project

  • 1.Reference this study when discussing the importance of expert validation in your design process, particularly for educational or interactive digital products.
07

Add to My Project

08

Quick Cite

(2023). Scracth E-Modul: Inspecting Expert Validation. AL-ISHLAH Jurnal Pendidikan. https://doi.org/10.35445/alishlah.v15i4.3070 Retrieved from https://designdex.org/study/c8d249e4-e957-4990-952a-0954cf81f995/scratch-e-module-achieves-77-expert-validity-for-engaging-elementary-science-education

Paragraph starter

The validation of educational design tools by subject matter experts is a critical step in ensuring their effectiveness. For instance, a study by Yovita et al. (2023) found that a Scratch-based E-Module for elementary science achieved a 'very valid' rating of 77% from expert reviewers, underscoring the value of expert input in developing credible and engaging learning media.

09

Source

AL-ISHLAH Jurnal Pendidikan

Scracth E-Modul: Inspecting Expert Validation

journal · 2023

View source

Questions about this research

What does the research say about scratch e-module achieves 77% expert validity for engaging elementary science education?
When developing educational digital media, incorporate expert review early and often to ensure pedagogical soundness and user relevance. Evidence: AL-ISHLAH Jurnal Pendidikan (2023).
Why does "Scratch E-Module Achieves 77% Expert Validity for Engaging Elementary Science Education" matter for design?
This research highlights the importance of expert review in validating educational tools. By involving subject matter experts and educators, designers can ensure that digital learning resources are not only technically sound but also pedagogically effective and aligned with curriculum goals.
How can designers apply this research?
When developing educational digital media, incorporate expert review early and often to ensure pedagogical soundness and user relevance.
What were the main findings?
The Scratch-Based E-Module achieved a validity score of 77%.. The experts rated the E-Module as 'very valid'.
What research method was used?
Research and Development (R&D) with a quantitative descriptive approach. with 9 experts.
How strong is the evidence?
Evidence strength is rated Moderate effect, based on a 2023 journal from AL-ISHLAH Jurnal Pendidikan.
What should I do differently in my next project?
Before deploying any new educational technology, subject it to rigorous review by experienced educators and subject matter specialists.
What are the limitations?
The study focused on a specific subject and grade level, and the expert panel's feedback might not represent the broader student population's learning experience.
Is there evidence that scratch e-module affects design outcomes?
The developed Scratch E-Module was deemed 'very valid' by educational experts, indicating its credibility and usability for teaching science concepts. This research highlights the importance of expert review in validating educational tools. By involving subject matter experts and educators, designers can ensure that di Source: AL-ISHLAH Jurnal Pendidikan (2023).
Where does this expert research apply?
Elementary school education (Grade 5), science curriculum (Earth and the Universe), digital learning media development. It sits within user-centred design research on designdex.org.

Related research topics

scratch e-module design research · evidence on scratch e-module · does scratch e-module improve design outcomes · expert studies for designers · scratch e-module and expert findings · user-centred design research evidence